Showing posts with label Monster Cards. Show all posts
Showing posts with label Monster Cards. Show all posts

Wednesday, August 22, 2012

Rekindling the FIRE

After the banlist previously posted here was confirmed official, people can expect less from handless decks like HERO and Infernity and a little more from any other deck not harmed with new limitations. But there is a deck that it hasn't shown much but it's still quite powerful, even by the fact that the banlist didn't affected it at all. We're talking about Lavals.

As many other archetypes, Laval's Synchros are well worth to take most space in the Extra Deck, rather than regular Synchros and XYZ. Their affinity to the Flamvell archetype is also useful as many Laval monsters are FIRE with 200 Defense points. Which makes them perfect for the massive summoning Spell Card ever existed:


Sunday, August 5, 2012

A Hero Lives with a Dark Destiny

After being away for a while, we're back. This time, we're going to talk about a variation of a deck that people are starting to be fond of: Elemental HERO, or, more precisely, A Hero Lives.

Most people haven't care much about their Life Points being used as a cost, so defending themselves with cards like Solemn Warning and Solemn Judgment didn't see much. Oddly enough, using Life Points to get offensive makes some people reluctant. That's why this kind of HERO deck never got popular. But with the release of Escuridão, things can be different.

Let's have a different view of that deck with this card:

Tuesday, July 17, 2012

Coring with Koa'ki Meiru

They say that many archetypes Konami has released weren't truly made to be good ones. The truth is, they're right. Unless your favorite archetype is being used by a main or at least recurrent character at the current Yu-Gi-Oh! Anime, new cards probably won't be created. It's even worse if you're a fan of something from Hidden Arsenal or Duel Terminal, but, at least, you know how to not expect anything new. Konami might surprise you with new cards from a forgotten archetype, but sometimes it takes half a decade to do it.

That means we don't see many representatives of every archetype nowadays. After a banlist, no Ice Barriers at all (Trishula). After the XYZs becoming the Extra Deck dominating card, we're start to missing the Ally of Justice (Catastor). Sometimes, no scraps as well (Dragon). I know, the game changes, and we're supposed to adapt ourselves, but exactly how we haven't see anyone in the TCG using any of the cards of the only archetype that actually was built to be an anti-meta?

After a long introduction, let's check our first Koa'ki Meiru card, Doom:

Saturday, July 14, 2012

A lower level of chaos

Hey guys! Nice to see you again.


See, we're almost always talking about how awful the metagame is just because you have to play pretty much everything that beats that kind of deck and/or play some other meta, otherwise you won't win. Almost always they abuse of some chaos strategy by exploiting advantage of some LIGHT and DARK monsters from the graveyard and keep a high field control by destroying or negating your cards. But there was a kind of deck that have won some tournaments at Japan and can make use of the Chaos strategy, as well as some unusual, like Exodia and Final Countdown. Sadly, this kind of deck ended mysteriously, just like it has started.

We're talking about the Mystic Piper deck:



Monday, June 11, 2012

Monsters at your Side


Well, here we are again.

Today we're going to talk about some monster who should be at the Side Deck in these days, but, somehow, they're not. Maybe people will find some uses to these, try them, and, with some luck, win tournaments. Shall this become their destiny, most people will regret not having these cards before their price's rise.

Anyway, we already know that we can't underestimate any card nowadays, as it can be a matter of time we can profit with them. But, for now, here are some monsters for your Side Decks: